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Kaley Cho is a Technical Artist with a B.A. in Animation & Digital Arts and a minor in Computer Programming from the University of Southern California. Passionate about integrating art and technology to enhance storytelling, she specializes in computer-generated graphics for film, projection mapping, virtual reality, interactive media, and immersive installations.

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Her career spans work with MSG Sphere Entertainment, Walt Disney Imagineering, and Sony Pictures Entertainment, where she has contributed to groundbreaking projects in VFX, real-time rendering, and interactive content development. As both an artist and programmer, she excels in procedural workflows, shader development, and AI-driven content, crafting tools and solutions that optimize creative production.

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Driven by a deep curiosity for emerging technology, Kaley is constantly exploring innovative ways to push the boundaries of digital artistry, storytelling, and interactive experiences.
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Email: kaley.procegen@gmail.com

WORK EXPERIENCE​​

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2022 - 2025

Madison Square Garden Sphere Entertainment Co. - Senior Technical Artist

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2021 -

Mangolin Creative - Lead Technical Artist

Avatar-Dimension - Junior Technical Artist, September 2020  - 2022

Visions & Voices Spark! @ USC - 3D animator, Projection mapping artist

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2020 -

The Famous Group - Technical Artist Intern, July - September

Laundry tv - Freelance Artist

Porch Monkey - VFX Supervisor for an MFA production thesis

ETC VP - Unreal Engine Developer

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2019 -

Walt Disney Imagineering - VFX Design Intern, May - December

Ponni - Unreal Engine Supervisor for an MFA production thesis

SoundToy - Animator/Unity Artist for an iMAP PhD Project

Ascend - Head of SFX/Projection Artist for an immersive theatre experience

Getty College Night (Underworld) - 3D Animator for a projection mapping event at the Getty Villa

A-Hole - UV/Texture Artist for a Sloan grant project

Opal - Technical Artist for a Senior Thesis installation

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2018 - 

Sony Pictures Entertainment - Summer Content Innovation Associate, May - August 2018

Oculus Launchpad - 2018 Launchpad participant

Getty Unshuttered - 3D Animator/Interactive designer for a projection mapping event at the Getty museum

Getty College Night (City of Artists) - 3D Animator for a projection mapping event at the Getty Villa

Chrysalis - 3D/Concept/Texture Artist for a VR project

Therefore I Am - Creative Director for a VR project

Ponyboi - Title designer/animator for a graduate student film

Integration - Installation at the Pacific Asia Museum

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2017 -

Ansarra - Director for a Jaunt Cinematic VR Lab Experimental Project

Rhythms+Visions - Animator for a projection mapping event

Palimpsest - 3D Artist for a Masters Game Project

Sky Command - 3D Artist/ Concept Artist for an Advanced Game Project

Way of the Wolf - Concept Artist/ Character Modeler for an Advanced Game Project

Smooth Criminals - 2D Artist/ Animator for an Advanced Game Project

Twist-and-Mix - 3D/2D Animator for the product demonstration video

Brasa - 2D Animator for a Brasa Next video

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2016 -

1969 - Artist/animator for a Jaunt Cinematic VR Lab Experimental project

Inn - In-between artist for a Senior Thesis

Gut Instinct - Colorist for a Senior Thesis

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TEACHING EXPERIENCE (TA/SA)

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2020 - 

CTPR 551: Directing in a Virtual World

CTAN 592:  Master Class

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2019 - 

CTPR 551: Directing in a Virtual World

CTAN 452:  Introduction to 3-D Computer Animation 

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2018 - 

CTAN 101L: Introduction to the Art of Animation 

CTAN 201L: Intermediate Animation Production 

CTAN 462: Visual Effects

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AWARDS/HONORS

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2019 -

CTPR 551: Directing in a Virtual World: SA Scholarship ($2500)

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2018 -

Adobe Design Achievement Awards: "Integration" (Fine Art - Animation/Motion Graphics Semifinalist)

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2017 -

Adobe Design Achievement Awards: "2017 Showreel" (Fine Art - Animation/Motion Graphics Semifinalist)

USC Academic Achievement Award

USC Cinematic Jaunt VR Lab Mini-project grant ($2500)

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2016 -

Dean's List

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EDUCATION​

 

2016 - 2020 

University of Southern California​

School of Cinematic Arts, Animation & Digital Arts, BA

Computer Programming, Minor

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PUBLICITY

 

http://voyagela.com/interview/meet-kaley-cho/

https://ashleycollie.medium.com/technical-artist-kaley-cho-searches-for-mathematical-algorithms-to-create-awesome-art-84c823fc9793

https://vocal.media/geeks/technical-artist-kaley-cho-integrates-art-and-technology-to-enhance-storytelling-for-companies-like-disney-and-sony

https://discover.hubpages.com/games-hobbies/tech-artist-kaley-cho-how-to-unpack-3d-creation-tools-to-design-immersive-nirvana

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@ 2025 Kaley Cho. All rights reserved.

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  • GitHub

Los Angeles, CA

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