Kaley Cho is a Technical Artist with a BA in Animation & Digital Arts and a minor in Computer Programming from University of Southern California. She creates computer generated graphics for films, projection mapping, virtual reality, interactive media and installations. She has great interest in technology, and is passionate about integrating art with technology to enhance storytelling.
She has worked at Walt Disney Imagineering as a VFX Designer and at Sony Pictures Entertainment as a Content Innovation Associate. She created 3D assets and designs for previsualization and final renders by using various 3D applications. As an artist and programmer, she loves problem solving and creating new artist tools to make productions more efficient.
Contact: kaley.procegen@gmail.com
WORK EXPERIENCE
2021 -
Avatar-Dimension - Junior Technical Artist, September 2020 - Present
Mangolin Creative - Technical Artist
Visions & Voices Spark! @ USC - 3D animator, Projection mapping artist
2020 -
The Famous Group - Technical Artist Intern, July - September
Laundry tv - Freelance Artist
Porch Monkey - VFX Supervisor for an MFA production thesis
ETC VP - Unreal Engine Developer
2019 -
Walt Disney Imagineering - VFX Design Intern, May - December
Ponni - Unreal Engine Supervisor for an MFA production thesis
SoundToy - Animator/Unity Artist for an iMAP PhD Project
Ascend - Head of SFX/Projection Artist for an immersive theatre experience
Getty College Night (Underworld) - 3D Animator for a projection mapping event at the Getty Villa
A-Hole - UV/Texture Artist for a Sloan grant project
Opal - Technical Artist for a Senior Thesis installation
2018 -
Sony Pictures Entertainment - Summer Content Innovation Associate, May - August 2018
Oculus Launchpad - 2018 Launchpad participant
Getty Unshuttered - 3D Animator/Interactive designer for a projection mapping event at the Getty museum
Getty College Night (City of Artists) - 3D Animator for a projection mapping event at the Getty Villa
Chrysalis - 3D/Concept/Texture Artist for a VR project
Therefore I Am - Creative Director for a VR project
Ponyboi - Title designer/animator for a graduate student film
Integration - Installation at the Pacific Asia Museum
2017 -
Ansarra - Director for a Jaunt Cinematic VR Lab Experimental Project
Rhythms+Visions - Animator for a projection mapping event
Palimpsest - 3D Artist for a Masters Game Project
Sky Command - 3D Artist/ Concept Artist for an Advanced Game Project
Way of the Wolf - Concept Artist/ Character Modeler for an Advanced Game Project
Smooth Criminals - 2D Artist/ Animator for an Advanced Game Project
Twist-and-Mix - 3D/2D Animator for the product demonstration video
Brasa - 2D Animator for a Brasa Next video
2016 -
1969 - Artist/animator for a Jaunt Cinematic VR Lab Experimental project
Inn - In-between artist for a Senior Thesis
Gut Instinct - Colorist for a Senior Thesis
TEACHING EXPERIENCE (TA/SA)
2020 -
CTPR 551: Directing in a Virtual World
CTAN 592: Master Class
2019 -
CTPR 551: Directing in a Virtual World
CTAN 452: Introduction to 3-D Computer Animation
2018 -
CTAN 101L: Introduction to the Art of Animation
CTAN 201L: Intermediate Animation Production
CTAN 462: Visual Effects
AWARDS/HONORS
2019 -
CTPR 551: Directing in a Virtual World: SA Scholarship ($2500)
2018 -
Adobe Design Achievement Awards: "Integration" (Fine Art - Animation/Motion Graphics Semifinalist)
2017 -
Adobe Design Achievement Awards: "2017 Showreel" (Fine Art - Animation/Motion Graphics Semifinalist)
USC Academic Acheivement Award
USC Cinematic Jaunt VR Lab Mini-project grant ($2500)
2016 -
Dean's List
EDUCATION
2016 - 2020
University of Southern California
School of Cinematic Arts, Animation & Digital Arts, BA
Computer Programming, Minor
PUBLICITY
http://voyagela.com/interview/meet-kaley-cho/