January - June 2018, Oculus
Chrysalis is a VR adventure game in which players assume the role of an explorer who gets trapped within the innards of a cocoon-like monster while traveling at sea. In the belly of the beast lies a surreal ecosystem filled with mysteries to be discovered and countless wonders and creatures that players can interact with to uncover clues for escape.
Kaley Cho worked on Chrysalis as a concept artist, texture artist, and 3D modeler. She was also responsible for the layout of the Octopus Chamber and the Lobster Chamber.
Official website: https://www.chrysalisvrgame.com/