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Junior Technical Artist
September 2020 - December 2022
Avatar-Dimension
Junior Technical Artist
September 2020 - December 2022
Contributions:
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Created holographic videos using Microsoft’s volumetric capture technology.
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Integrated volumetric captures into Unreal Engine, Unity, 3D applications, and JavaScript using cutting edge technologies.
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Wrote python scripts and developed new workflows to improve holograms.
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Developed websites with 360 degree photographs for virtual tours of studios and museums.
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Developed and created virtual/augmented reality, mobile apps, websites, games, and VFX.
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Created simulations and procedural animations with Houdini and Maya.
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Skills: Game development, Web development, Computer programming, Volumetric Capture Technology, Artificial Intelligence, AR/VR​
Tools: Unreal Engine, Unity, Houdini, Maya, Substance Painter
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Reference: Ben Schwartz - Technical Director/General Manager​
Balenciaga
In collaboration with Dimension London
November - December 2020
Press:
​https://www.gq.com/story/balenciaga-video-game
​https://www.nytimes.com/2020/12/07/style/balenciaga-video-game-afterworld.html








COCA
September - November 2020