Week 4: Beat Board

Updated: Sep 17, 2019

(1/31/19-2/6/19)


Tools: Houdini, C4D, Maya

Languages: Python, Vex, Mel

Genre: Abstract, Procedural Animation, Visual Music

Possible techniques: Data Visualization, AI, Deep Learning

Vivaldi - Lauda Jerusalem

Length: 4:19 (1:06 - 5:25)

  • Represents nature's magnificence

  • Juxtaposition of destruction by nature and beautiful music

Lyrics - Psalm 147

Praise the Lord, O Jerusalem: praise thy God, O Sion. For he hath made fast the bars of thy gates: and hath blessed thy children within thee.

He maketh peace in thy borders: and filleth thee with the flour of wheat. He sendeth forth his commandment upon earth: and his word runneth very swiftly.

He giveth snow like wool: and scattereth the hoar-frost like ashes. He casteth forth his ice like morsels: who is able to abide his frost?

He sendeth out his word, and melteth them: he bloweth with his wind, and the waters flow. He sheweth his word unto Jacob: his statutes and ordinances unto Israel. He hath not dealt so with any nation: neither have the heathen knowledge of his laws.

Beat Board


Phase 1: Beginning

1. Hydrothermal Vents - start of life

2. Waves

3. Ice - penitentes

4. Avalanche

5. Blizzard


Phase 2: Life

6. Aurora

7. Corals blooming


Phase 3: Destruction

8. Volcano

9. Wildfire

10. Tornado

11. Annihilation of humanity

  • Option 1: A herd of naked humans running away from natural disasters

  • Option 2: Pool of blood (kind of like the LCL sea in Evangelion)

12. Halo (Ending)

  • Represent nature as a godly being

  • The cycle of nature

  • Justice towards mankind

"Every act of creation is first an act of destruction" - Pablo Picasso

Technique Break Down


1. Hydrothermal Vents

  • Houdini smoke simulation

  • Houdini particle simulation (ambient texture)

  • Assets: Rock model

2. Waves

  • Houdini/RealFlow liquid simulation

  • Houdini particle simulation for small water bubbles

3. Ice - penitentes

  • Houdini generative animation (NEED TO FIND ALGORITHM)

4. Avalanche

  • Houdini particle simulation

  • Houdini smoke simulation

5. Blizzard

  • Houdini particle simulation

6. Aurora

  • Houdini particle simulation OR HDRI animation

7. Corals blooming

  • Houdini generative animation (NEED TO FIND ALGORITHM)

8. Volcano

  • Houdini Viscous Fluids

9. Wildfire

  • Houdini Pyro simulation

10. Tornado

  • Houdini custom forces (VDB volumes & VEX)

11. Annihilation of humanity

  • Option 1: Houdini crowd simulation

  • Option 2: Houdini fluid simulation

12. Halo (Ending)

  • AfterEffects

Kaley Cho is a technical artist majoring in Animation & Digital Arts at University of Southern California. 

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