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Walt Disney Imagineering

VFX Design Intern
May 2019 - Dec 2019

Contributions:

  • Designed and previsualized the media for Guardians of the Galaxy: Cosmic Rewind.

  • Created procedural shaders and blueprints in Unreal Engine.

  • Created a pipeline for real-time projection mapping in TouchDesigner.

  • Created particle effects and smoke simulations for D23 Expo.

  • Engineered an LED installation in Unreal Engine.

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Skills: Previsualization, Visual scripting, Simulation, Shaders, Projection mapping, VFX

Tools: Unreal Engine, Houdini, Maya, TouchDesigner

Reference: Huan Phan - Principle Visual Effects Designer

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IMDB credit

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Compilation of scenes that I worked on previsualizing:

Guardians of the Galaxy: Cosmic Rewind

@ 2025 Kaley Cho. All rights reserved.

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  • GitHub

Los Angeles, CA

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