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Walt Disney Imagineering
VFX Design Intern
May 2019 - Dec 2019
Contributions:
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Designed and previsualized the media for Guardians of the Galaxy: Cosmic Rewind.
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Created procedural shaders and blueprints in Unreal Engine.
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Created a pipeline for real-time projection mapping in TouchDesigner.
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Created particle effects and smoke simulations for D23 Expo.
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Engineered an LED installation in Unreal Engine.
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Skills: Previsualization, Visual scripting, Simulation, Shaders, Projection mapping, VFX
Tools: Unreal Engine, Houdini, Maya, TouchDesigner
Reference: Huan Phan - Principle Visual Effects Designer
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Compilation of scenes that I worked on previsualizing:
Guardians of the Galaxy: Cosmic Rewind
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