Week 7: Fluid + Crowd Test

Updated: Sep 17, 2019


Tools: Houdini, C4D, Maya

Languages: Python, Vex, Mel

Genre: Abstract, Procedural Animation, Visual Music

Possible techniques: Data Visualization, AI, Deep Learning

Crowd Simulation

Next steps:

1. Simulation with uneven surface

2. Variety of characters and animations

3. Ragdoll simulation for collisions

Water Simulation

Next steps:

1. Create ocean

2. Find appropriate material

Kaley Cho is a technical artist majoring in Animation & Digital Arts at University of Southern California. 

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